A loader for loading an [page:Image] as an [link:https://developer.mozilla.org/de/docs/Web/API/ImageBitmap ImageBitmap].
			An ImageBitmap provides an asynchronous and resource efficient pathway to prepare textures for rendering in WebGL.
			Unlike [page:FileLoader], [name] does not avoid multiple concurrent requests to the same URL.
		
Note that [page:Texture.flipY] and [page:Texture.premultiplyAlpha] with [link:https://developer.mozilla.org/de/docs/Web/API/ImageBitmap ImageBitmap] are ignored. [link:https://developer.mozilla.org/de/docs/Web/API/ImageBitmap ImageBitmap] needs these configuration on bitmap creation unlike regular images need them on uploading to GPU. You need to set the equivalent options via [page:ImageBitmapLoader.setOptions] instead. Refer to [link:https://www.khronos.org/registry/webgl/specs/latest/1.0/#6.10 WebGL specification] for the detail.
[example:webgl_loader_imagebitmap WebGL / loader / ImageBitmap]
		// instantiate a loader
		var loader = new THREE.ImageBitmapLoader();
		// set options if needed
		loader.setOptions( { imageOrientation: 'flipY' } );
		// load a image resource
		loader.load(
			// resource URL
			'textures/skyboxsun25degtest.png',
			// onLoad callback
			function ( imageBitmap ) {
				var texture = new THREE.CanvasTexture( imageBitmap );
				var material = new THREE.MeshBasicMaterial( { map: texture } );
			},
			// onProgress callback currently not supported
			undefined,
			// onError callback
			function ( err ) {
				console.log( 'An error happened' );
			}
		);
		
		
		[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
		Creates a new [name].
		
See the base [page:Loader] class for common properties.
An optional object that sets options for the internally used [link:https://developer.mozilla.org/en-US/docs/Web/API/WindowOrWorkerGlobalScope/createImageBitmap createImageBitmap] factory method. Default is *undefined*.
See the base [page:Loader] class for common methods.
		[page:String url] — the path or URL to the file. This can also be a
			[link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URI].
		[page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:Image image].
		[page:Function onProgress] — This callback function is currently not supported.
		[page:Function onError] — Will be called when load errors.
		
Begin loading from url and return the [page:ImageBitmap image] object that will contain the data.
Sets the options object for [link:https://developer.mozilla.org/en-US/docs/Web/API/WindowOrWorkerGlobalScope/createImageBitmap createImageBitmap].
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]